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	<title>Kumi Takashi Touring</title>
	<link>http://kumitakashi.rallyblogs.com</link>
	<description>Race Race Go</description>
	<pubDate>Thu, 29 Mar 2007 02:17:37 +0000</pubDate>
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	<language>en</language>
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		<title>Speedster</title>
		<link>http://kumitakashi.rallyblogs.com/2007/03/28/speedster/</link>
		<comments>http://kumitakashi.rallyblogs.com/2007/03/28/speedster/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 02:17:37 +0000</pubDate>
		<dc:creator>Takashi</dc:creator>
		
		<category>Carz</category>

		<guid isPermaLink="false">http://kumitakashi.rallyblogs.com/2007/03/28/speedster/</guid>
		<description><![CDATA[I find an original Speedster that is complete but really rusty, nothing for floor or quarters, etc. I get hold of a nice rust-free Texas &#8216;55 Champion hardtop, less engine and tranny. I make one out of two, using the shell of the Champion hardtop to build a speedster. Then I hang the Speedster ID [...]]]></description>
			<content:encoded><![CDATA[<p>I find an original Speedster that is complete but really rusty, nothing for floor or quarters, etc. I get hold of a nice rust-free Texas &#8216;55 Champion hardtop, less engine and tranny. I make one out of two, using the shell of the Champion hardtop to build a speedster. Then I hang the Speedster ID plates on it, too, and put the champion ID plates on the rusty body, and send it to the crusher. Now, what I&#8217;ve really done is just a body swap (frame as well, if needed), and since I had a Speedster to start with, and end up with a Speedster, I haven&#8217;t really created one out of thin air.</p>
<p>If I were ever to build and sell such a car, I&#8217;d certainly let the buyer know the facts outlined above.</p>
<p>For the record, I have no Speedsters. I do have a pair of &#8216;58 Hawks, and will make one of two, but there is no need for me to play games with ID plates.
</p>
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		<item>
		<title>All Time Picks</title>
		<link>http://kumitakashi.rallyblogs.com/2007/03/14/all-time-picks/</link>
		<comments>http://kumitakashi.rallyblogs.com/2007/03/14/all-time-picks/#comments</comments>
		<pubDate>Thu, 15 Mar 2007 04:19:00 +0000</pubDate>
		<dc:creator>Takashi</dc:creator>
		
		<category>Superstars</category>

		<guid isPermaLink="false">http://kumitakashi.rallyblogs.com/2007/03/14/all-time-picks/</guid>
		<description><![CDATA[Here&#8217;s my all-time picks.
Best Stock Car: Richard Petty
Best F-1: Ayrton Senna
Best NHRA: John Force
Best Indy: A.J. Foyt
Best overall race driver of all time: Ayrton Senna

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my all-time picks.</p>
<p>Best Stock Car: Richard Petty<br />
Best F-1: Ayrton Senna<br />
Best NHRA: John Force<br />
Best Indy: A.J. Foyt<br />
Best overall race driver of all time: Ayrton Senna
</p>
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		<item>
		<title>Pro Race Driver</title>
		<link>http://kumitakashi.rallyblogs.com/2007/03/14/pro-race-driver/</link>
		<comments>http://kumitakashi.rallyblogs.com/2007/03/14/pro-race-driver/#comments</comments>
		<pubDate>Thu, 15 Mar 2007 04:17:53 +0000</pubDate>
		<dc:creator>Takashi</dc:creator>
		
		<category>Games</category>

		<guid isPermaLink="false">http://kumitakashi.rallyblogs.com/2007/03/14/pro-race-driver/</guid>
		<description><![CDATA[The development team at Codemasters seems intent on calling this game a &#8220;carPG&#8221; to highlight the story elements of this refined racing game. Players assume the role of Ryan McKane who witnessed the death of his father as he was driving in a NASCAR-style race when he crashed (read: was sabotaged) and died. As the [...]]]></description>
			<content:encoded><![CDATA[<p>The development team at Codemasters seems intent on calling this game a &#8220;carPG&#8221; to highlight the story elements of this refined racing game. Players assume the role of Ryan McKane who witnessed the death of his father as he was driving in a NASCAR-style race when he crashed (read: was sabotaged) and died. As the story progresses McKane grows from a test driver into a world-class racer. Along the way sibling rivalry may get the better of him, but McKane has to overcome his brother poking fun on his driving skill as he grows.</p>
<p>The purpose of the story is to give you motivation. It also has real-world elements. Various racing managers will approach McKane to enlist his services as a racecar driver, and as you turn McKane into a bonafide racer other teams may try to hire him. I wouldn&#8217;t exactly compare the story&#8217;s depth to a legitimate RPG, however, a racing game with plot and script is certainly a fun and unique way to give a shot of adrenaline to the genre.</p>
<p>The 58-person development team has previously worked on TOCA racing titles. Pro Race Driver is the fourth racing game the group has embarked upon, so it feels and looks refreshingly smooth.
</p>
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